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| | TeleFragged |
 | | Painkiller takes what is becoming a formula for the "frantic first person shooter" sub-genre and adds onto it in several ways. |  | | Other than a copy protection issue that's already been fixed in a patch, I found basically no major bugs in Painkiller. |  | | The client side prediction didn't seem so great, so anything over a 50ms ping just didn't feel right. |
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http://www.telefragged.com/reviews/painkiller
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| | DailyGame Review: Painkiller [Win] |
 | | Players get sufficient background, but there’s little to no character development, and the stages are thrown together in such a way that the "story," as it were, is more of a side note between levels. |  | | If mindless action is your cup of tea, Painkiller will give you the arsenal you need to blast that cup to pieces. |  | | But in a first-person- genre now accustomed to meaningful plots and substance, Painkiller is just a few years behind the times. |
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http://www.dailygame.net/Articles/Reviews/painkiller.html
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| | Four Fat Chicks -- Painkiller: Battle out of Hell Review |
 | | Its exploration of the question is managed not through narrative (Painkiller isn't burdened by one of those, either), but through the creators' vision of the world beyond. |  | | It is a bold, deeply profound rumination on one of humanity's most considered and least understood mysterieswhat happens to us when we die. |  | | Painkiller has a story, one of impressive depth if you're willing to mull it over, but very little of that story is told through the narrative. |
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http://www.fourfatchicks.com/Reviews/Painkiller_X/BOOH.shtml
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| | Rapid Detox Leader - Rapid Detox from prescription painkiller addiction - Rapid Opiate Detox |
 | | Following treatment, the patient is able to reclaim his or her life - free from a debilitating physical dependency and free to move forward towards a more positive future. |  | | Patients are treated with the highest level of respect, dignity, confidentiality and compassion. |  | | If you or someone you know is suffering from a dependency to heroin, as well as an addiction to prescription painkillers such as OxyContin, Suboxone (Buprenorphine), Methadone, Vicodin, Darvocet, Percocet, hydrocodone or any other opioid, our specially trained staff is ready to provide a no-risk, no-obligation confidential consultation. |
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http://www.opiates.com
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| | Painkiller multiplayer demo due May 3 - PC News at GameSpot |
 | | Painkiller multiplayer demo due May 3 - PC News at GameSpot |  | | Gamers can download the demo from the DreamCatcher site on May 3. |  | | Today DreamCatcher announced that it will release the multiplayer demo for Painkiller on May 3. |
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http://www.gamespot.com/news/2004/04/20/news_6093938.html
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| | IGN: Painkiller: Hell Wars |
 | | When mercenaries deal with the supernatural, IGN writes a story. |  | | Something For The Pain - May 7, 2003 |  | | E3 2004: People Can Fly Discuss Painkiller - May 14, 2004 |
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http://xbox.ign.com/objects/477/477980.html
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| | Painkiller - Ferrago |
 | | Painkiller's no-nonsense approach to the venerable genre of FPSery is evident from the outset, with little plot, narrative or scripted sequences added to create a sense of immersion or oneness. |  | | So, we've established that Painkiller offers little of complexity, both in terms of its design and what it expects from you - this is all about romping through levels at high-speed, adrenaline-pumped and heavy-metal fuelled - meeting out death to all who cross your path. |  | | Gruesome, bloody and at times compelling - even if you might admonish yourself for thinking it. |
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http://www.ferrago.com/story/3896
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| | Four Fat Chicks -- Painkiller Review |
 | | These weapons are wonderfully balanced, all have a distinct purpose, and all are deeply satisfying on an ass-kicking front. |  | | But even a casual glance at Painkiller's levels is proof that they're not clumsythey're designed very specifically and very intentionally to work the way they do. |  | | Far Cry, though popular and successful, was so shackled to its crushing system requirements and moronic save interface that we had little choice but to focus on the negatives of what would be an otherwise excellent game. |
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http://www.fourfatchicks.com/Reviews/Painkiller/Painkiller.shtml
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| | GamerFeed : Reviews : PC : Painkiller |
 | | The full story, what little there is, of Painkiller is told through a handful of cinemas that aren't great, but are only harsh on the eyes if you've been in a dark room a while. |  | | Painkiller has all of these in their darkest moments, the worst pieces of human history - frozen in time. |  | | This is the moment the final boss of Painkiller chooses to come for you personally. |
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http://pc.gamerfeed.com/gf/reviews/426
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| | Painkiller |
 | | Commonly referred to as "Rag Doll Physics" and will affect how you interact with objects. |  | | Each of Painkiller's 20 levels are large and imposing with static and dynamic lighting used to make each one area feel quite authentic. |  | | Painkiller's dark, brooding visuals are impressive, but the world also feels real, thanks to the developers' proprietary physics engine, called Havoc 2.0. |
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http://www.the-laser.com/painkiller.htm
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| | John Zorn: Painkiller and Other Bands |
 | | But the Painkiller experiment works no matter what anyone thinks of it. |  | | But that's not much of a difference because when you improvise you have a concept that you live with a way, a style. |  | | He amped it in such a way live, that’s where you had to see Painkiller. |
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http://www.omnology.com/zorn07.html
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| | Painkiller |
 | | Another great thing about Painkiller is it'll also be coming to the Xbox at some point this year, so if you're not a PC gamer, you'll be able to experience the Pain for yourself. |  | | I've been following this one ever since I heard of it a few E3's ago, and both People Can Fly (developer) and DreamCatcher (publisher) have been carefully crafting this one to be a top-shelf shooter that should cater to any fan of the genre. |  | | Short and to the point my opinion is, and with good reason. |
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http://www.gametour.com/site/preview.php/title/808
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| | Blue's News: News Comments |
 | | what is great about painkiller is that its very focused. |  | | Graphically, Painkiller is unmatched, showing off new levels of texture quality and the latest lighting and shadowing techniques. |  | | After that, I may give Painkiller another look. |
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http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=48268
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| | Painkiller |
 | | I could carry this peace(ful) to horizons of human thought to barriers of human kindness, and you could shoulder the weight of disappointment. |  | | An intermediate introduction to the painkilling aspects of ranting, based on the premise that understanding is our undoing. |
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http://zepainkiller.blogspot.com
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| | ZenGamer - Painkiller Review |
 | | As it is, I was more than happy with the quality of storytelling I got in an action shooter, and the developers clearly have enough wiggle room for an expansion, sequel, or even a prequel to explain Daniel’s past life as a human. |  | | Painkiller is undoubtedly an action game, one that you would think might eschew all attempts at story in favor of pulse-pounding action. |  | | While the blatantly religious (and in some instances blasphemous) nature of Painkiller’s subject matter will undoubtedly offend some, I found it compelling and original. |
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http://www.zengamer.com/review.php?revid=119
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| | Painkiller - GamersWanted.com |
 | | The enemy types seem to be randomly placed, with no specific purpose in mind. |  | | Iâll give Painkiller some credit though, it does go out of its way to change things up in a few of the multiplayer modes. |  | | Painkiller is a good shooter by todayâs standards, and an amazing one by the old-school run-and-gun standard, which is exactly what Painkiller was trying to do in the first place. |
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http://www.gamerswanted.com/platform/pc/4774/Reviews/1007
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| | Ownt.com - Painkiller Preview 2 |
 | | But let's first get started by talking about our thoughts on Painkiller and what we experienced. |  | | The physics are extremely life-like and have been powered by the Havok physics engine. |  | | Painkiller's developer, "People Can Fly", has put a little twist on that idea. |
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http://www.ownt.com/the_views/previews/2004/painkiller/painkiller.shtm
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| | Featuring Painkiller: Battle out of Hell Review at ActionTrip |
 | | You have to appreciate the erotic nature of this scene. |  | | The soundtrack is the same as in the original, so in a way, fans can't make any complaints about it: if you liked what you heard in Painkiller, you'll like hearing it again in Battle out of Hell. |  | | Still, that's beside the point; the point is that while the enemies as well as the familiar-looking corridors of the orphanage were a 'Pain' in the ass rather than a painkiller, the amusement park level that followed surprised me with its original design and amusing killer clowns. |
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http://www.actiontrip.com/reviews/painkillerbattleoutofhell.phtml
(1091 words)
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| | The Armchair Empire - Interviews: Adrian Chmielarz (Painkiller) Q&A |
 | | Our goal is to make it playable on GF2 GTS, but of course it won't look as pretty. |  | | Painkiller is a first-person shooter but could it have worked in another genre? |  | | As of now, what’s been the most difficult part of Painkiller’s development? |
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http://www.armchairempire.com/Interviews/painkiller-interview.htm
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| | Frictionless Insight - Painkiller Review |
 | | Realistically behaving objects and limbs are nothing without toys to manipulate them. |  | | There are a variety of ways to play multiplayer games, and the fact that they may not draw you in speaks more to the strength of the alternatives than any weakness in Painkiller’s play. |  | | This is a first-person shooter that can be enjoyed in brief sessions or a protracted weekend of play. |
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http://www.frictionlessinsight.com/PC_Reviews/Painkiller/Painkiller.htm
(1472 words)
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| | Painkiller: Battle out of Hell Review at Next Level Gaming! |
 | | Painkiller, here comes some more pain for you. |  | | Well let’s take a look at the expansion Painkiller: Battle out of Hell and see what this one does to add to the original Painkiller game. |  | | Does it take the game to a whole new level, or is it just a flop? |
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http://www.nlgaming.com/nl/asp/id_1101/nl/reviewDisp.htm
(1465 words)
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| | Painkiller Review |
 | | Yet from the alpha and even the demos, there seemed to be little hope for the singleplayer aspect of Painkiller. |  | | Of course, it’s somewhat unfair to make that characterization — any game, when distilled down to its most basic elements, can be summed up in one boring sentence. |  | | Yes, the big bosses are cool, but they’ve been done before and the levels seemed scarcely capable of being less interesting. |
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http://www.firingsquad.com/games/painkiller_review
(572 words)
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| | Painkiller: PK - Cheats, Walk Throughs, Patch, Demos, Cheat Codes, Hints - Gameamp Network |
 | | GameAmp sincerely appreciates the time our staff and visitors spend on our Painkiller site and we that you will find the Painkiller information available on our site both useful and entertaining. |  | | If you see something that’s not mentioned that is related to Painkiller, then by all means post it! |  | | With thousands of pages of information all devoted to Painkiller you should have no trouble finding what you need. |
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http://painkiller.gameamp.com
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| | GamersInfo.net - PC - Painkiller |
 | | These are great for getting a boost to your health or your defense, but what happens if you need a quick fix? |  | | Painkiller had me sitting on the edge of my seat, with the light on for most of the time I was playing. |  | | As with any good First Person Shooter, Painkiller comes with a diverse multiplayer environment where you can test your skills against other players over a LAN or the internet. |
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http://www.gamersinfo.net/index.php?art/id:338
(1404 words)
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| | SURGE Magazine - Painkiller |
 | | Embedded storytelling à la Halo or Far Cry would have helped the script feel less jarring. |  | | More specifically, you’re supposed to take out Satan’s generals, who are preparing an attack on H-town. |  | | Hardly a moment will go by without the pleasant sounds of your gun firing and demons screaming in agony as you return them to their sender. |
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http://www.surgemag.com/Reviews/Summer2004/Painkiller.htm
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| | Painkiller - pc Review - Game Revolution |
 | | They’ve even done away with the need to reload. |  | | The bland story is told only through shoddy FMV sequences interspersed among the game’s 24 levels, but the action is a different story all together. |  | | There are no keys to find, no NPCs to interrogate, no unnecessary exploring to confuse your killer instinct. |
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http://www.game-revolution.com/games/pc/action/painkiller.htm
(1034 words)
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| | Action Vault - Painkiller Interview |
 | | And what objectives do you have with respect to enemy AI? |  | | However, if you try to list them what's likely to strike you is a feeling that there should be more. |  | | This sounds like something very simple, but what it means is that as you are moving, the monsters will turn their heads to follow you. |
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http://actionvault.ign.com/features/interviews/painkillerint.shtml
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| | News: Painkiller Multiplayer Demo - GamersHell.com |
 | | home > News > Demos > Painkiller Multiplayer Demo |  | | Painkiller requires both good CPU and Graphics processing power for an optimum playing experience. |  | | If you are experiencing technical problems with this software, and you have carefully followed the instructions in this readme, you may find further support in the following places: |
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http://www.gamershell.com/news/14119.html
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| | ELiTeD - Painkiller Review |
 | | Painkiller uses the PAIN engine, which can put out 100 times the polygons of most engines. |  | | This is our second look at Painkiller as it is being developed. |  | | One of which is Painkiller, the pain is when it's blades rotate and the killer is when they blades come together for a nice stab. |
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http://www.elited.net/reviews/dec03/painkiller.shtml
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| | Ownt.com - Painkiller Preview |
 | | One thing is certain, "Painkiller" has the graphics to insure you have one of the most immersive gaming experiences to date. |  | | "Painkiller" employs the Havok physics engine, allowing for inverse kinematics ("rag-doll physics") and deformable, interactive environments. |  | | While the graphics of your system doesn't have to be too beefy, there has been word that other system requirements may not be so forgiving. |
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http://www.ownt.com/the_views/previews/2003/painkiller/painkiller.shtm
(1646 words)
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| | Game Informer Online |
 | | These frantic fights are the emphasis and strength of Painkiller. |  | | Painkiller does exactly what I imagine the developers set out to do. |  | | The way the stages are set up, with both terrain and enemies, gives players plenty of opportunity to explore the potentials of the available weapons and figure out how to use them most effectively. |
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http://www.gameinformer.com/Games/Review/200406/R04.0621.1322.42215.htm
(735 words)
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| | Painkiller PC Video Game Review by AceGamez |
 | | Painkiller plays very much the same and like the more recent Serious Sam, its emphasis has been put solely on mindless, chaotic fun. |  | | Playing Painkiller requires you to be constantly on you feet and nowhere was the strafe key more important than it is here. |  | | Take Painkiller for instance; it isn't a first person shooter that shares much in common with many of this year's hyped releases. |
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http://www.acegamez.co.uk/Painkiller_PC.htm
(1579 words)
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| | The Future of Gaming is ELiTeD - Painkiller |
 | | The Havok 2.0 physics engine was utilized in Painkiller. |  | | People Can Fly are stating the PAIN engine puts out 100 times the polygons of shooters we see today. |  | | Painkiller is developed on a in-house engine called PAIN. |
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http://www.elited.net/reviews/jun03/painkiller.shtml
(1025 words)
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| | GameSpy: Painkiller Review |
 | | The technology is also a major part of what makes Painkiller work. |  | | Part of what makes Painkiller work so well is how it keeps unveiling little surprises, carefully doling them out over the course of the game. |  | | Painkiller was created by People Can Fly, a developer in Warsaw whose claim to fame is the unremarkable X-Com clone called Odium. |
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http://pc.gamespy.com/pc/painkiller/507189p1.html
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| | Painkiller Review from GameZone.com |
 | | The really neat thing that Painkiller brings into play with its arsenal is a “back to old school” kind of feel. |  | | If you are more of a thoughtful person who needs some story, plot, and a little more than just killing, this may not be the game you are looking for and you might want to try out a demo before making the final commitment to buy. |  | | I did play a deathmatch multiplayer game with two people (both developers), but every other time I got on there was no one else around so I didn’t feel it was fair to review on something that I didn’t get to fully experience. |
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http://www.gamezone.com/gzreviews/r20501.htm
(2273 words)
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| | Painkiller Review for PC - Gamer-Talk.net |
 | | However, while the gameplay featured here is satisfyingly speedy and ferocious, the fact that it’s extremely simplified compared to the most advanced games of the genre does makes Painkiller a rather limited experience. |  | | In addition to a visual treat, Painkiller also offers some high-quality audio. |  | | As a throwback or homage to the games that originated the genre, it works. |
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http://www.gamer-talk.net/review114.html
(1450 words)
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| | Featuring Painkiller Review at ActionTrip |
 | | Even though both Painkiller and Far Cry belong to the same genre, they couldn't be further apart when it comes to the type of gameplay experience they offer. |  | | For what it is intended to be, Painkiller filled the bill for me. I don't mind a mindless shooter here and there, especially when it's as well-done as this one. |  | | The story unfolds through cut-scenes that follow the end of each chapter (there are five of them in all), and ironically, (as Painkiller is hardly supposed to be a story-driven game) I kind of enjoyed most of it. |
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http://www.actiontrip.com/reviews/painkiller.phtml
(975 words)
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| | Wicked Toast - Painkiller review |
 | | Painkiller has much more in common with Serious Sam than Half-Life, and that is not a bad thing. |  | | Painkiller is an exceptionally well done throwback to a time when FPS had one straightforward goal: kill everything that moves, move on, and kill some more. |  | | The first, and perhaps one of the coolest weapons ever devised, is the painkiller itself. |
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http://www.wickedtoast.com/article.php?id=154
(791 words)
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| | Painkiller - ESCMag Review |
 | | Aside from that Predator view, which I found awkward, Painkiller's graphics are topnotch. |  | | Painkiller is a literal blast, a throwback to the days of straightforward shooters where the only goal was to survive long enough to get to the next level. |  | | For a modern take on the old-school shooter, Painkiller is the way to go. |
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http://www.escmag.com/v5/reviews/review.cfm?rv=396
(520 words)
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| | TeleFragged |
 | | Painkiller has an almost Diablo-like story and atmosphere in a first person environment with frantic, bloody action in the vein of Serious Sam. |  | | We also get a rather standard (but very satisfying to use) double shotgun which is plenty of fun. |  | | Ammo is plentiful, and while this level only included the shotgun and Painkiller to use, presumably we'll have access to a bigger arsenal when this level goes into the full game. |
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http://www.telefragged.com/previews/painkiller
(559 words)
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| | The Discworld - Painkiller Review |
 | | So just what kind of a gaming experience is Painkiller then? |  | | Far Cry has recently raised the bar as far as FPS’ are concerned and with the hopefully immanent release of Half Life 2 and the not too distant Doom 3 there seems to be little any other game could bring to the arena. |  | | This aside however and Painkiller is more than good enough to recommend to those of you who have completed Far Cry and now have the long wait for Half-Life 2 and Doom 3. |
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http://www.thediscworld.co.uk/painkiller.htm
(1166 words)
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| | GamesPaper Review: PC: Painkiller |
 | | Thankfully Painkiller does things a bit differently, and feels as though it's gone back to a time when the genre was doing something new and innovative. |  | | Online play is where Painkiller ultimately excels the most, and there are five multiplayer modes on offer, with up to 16 players able to take place in each. |  | | One of the modes which simply must be mentioned is the excellent "People Can Fly" - aptly named after Painkiller's developer - it gives each player a rocket launcher, and you only score a kill if the person you've shot is airborne at the time, meaning some pretty frantic gameplay ensues. |
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http://www.gamespaper.com/reviews/PCPainkiller.shtml
(535 words)
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| | Preview: Painkiller |
 | | The struggle now facing People Can Fly is to polish what they have into a compelling, new experience that fully takes advantage of the Pain engines power, while also offering up something new in terms of gameplay. |  | | Given Dreamcatchers history, I was surprised to see that they are publishing a first person shooter. |  | | Painkiller has some of the largest polygon based monsters Ive seen. |
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http://www.gamesfirst.com/previews/tristan/painkiller/painkiller.htm
(457 words)
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| | Painkiller (Xbox) |
 | | You need a Painkiller for your headache, after playing this game two days without stopping. |  | | Painkiller is a first-person horror shooter, designed to satisfy the gamer's hunger for intense, fast-paced action. |  | | Painkiller is a game for hardcore gamers who believe that first-person shooters are what videogames were made for and that adrenaline is the fuel of life. |
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http://games.teamxbox.com/xbox/576/Painkiller
(361 words)
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| | Painkiller: Battle Out of Hell - GamersWanted.com |
 | | Of course, such an approach was Painkillers biggest draw, and its biggest crutch all in one breathe. |  | | I don’t care what anyone had to say about Painkiller when it came out last April, I liked it. |  | | Other gamers, of course, like that in a game, and in such, Painkiller seemed a step backwards for the genre. |
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http://www.gamerswanted.com/platform/PC/6388/Reviews/16469
(949 words)
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| | Painkiller PC Review |
 | | Souls from dead enemies can be collected to restore health however some enemies are even a danger to you when dead throwing various lethal body parts at you and even leaving you their ‘bad soul’ to mistakenly pick up. |  | | Visually Painkiller is excellent with a large variation of nightmarish enemy character models and animation and equally good environments in a number of settings. |  | | Obviously you don’t take on the evil ones empty handed and although there are only five types of weapon available to you in the game they are easily some of the best I’ve personally ever witnessed in a first person shooter. |
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http://www.realgamer.co.uk/pcgames/reviews/painkiller.html
(898 words)
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| | Game Over Online Magazine - Painkiller |
 | | Judging from the good fundamentals shown here, I wouldn’t be surprised if some or all of what I mentioned is available for Painkiller fans one year from now. |  | | While it does not feature a tragic plot, deep characterizations or the use of psychological machinations to instill fear, it does use copious amounts of gore, violence and the occult to produce the sort of sheer terror that works and works well. |  | | There are a variety of power-ups that augment your arsenal, including one that turns you into a hyperactive demon with heightened speed and damage, but the real skill is how to manipulate the five basic weapons to fight off dozens of enemies. |
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http://www.game-over.net/reviews.php?id=917
(1119 words)
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| | 3D Gamers :: Painkiller :: Info |
 | | Painkiller is a pure first person action shooter supported by an adventure-based plot and is currently being developed for the PC. |  | | Players take on the role of Painkiller, an unusual mercenary who makes a living by exorcising vampires and other dreadful beasts from their lairs- abandoned prisons, private castles, deep caves in the mountains, extravagant haciendas hidden in the jungle. |  | | An assignment to retrieve a religious artifact from one of the nests provokes a furious battle and he realizes he might have to play his own cards. |
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http://www.3dgamers.com/games/painkiller
(181 words)
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| | Ownt.com - Painkiller Engine Block Part 1 |
 | | Because this is the launching feature in our Engine Block section, Adrian has been kind enough to answer some of our basic engine questions as well as some personal ones we've had about engines in general. |  | | In the coming weeks we will continue the Painkiller Engine Block as People Can Fly's Adrian Chmielarz answers more of our questions about the PAIN engine and how the game and the engine our coming along. |  | | In the later parts the feature becomes more specific to Painkiller's engine, but Part 1 is a basic, all game engines apply type feature. |
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http://www.ownt.com/engine_block/painkiller/01/painkiller.shtm
(2024 words)
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| | IGN: Painkiller Preview |
 | | He was once a regular person like you or me, doing mostly good in his life until a horrific car accident ended his ride and his life. |  | | Those that wander out to buy a copy of Painkiller will bring home 19 levels of play with five more boss levels tacked on for a series of 24 different environments, all of which will be twisted in a special different way. |  | | And when I say different, I really mean that. |
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http://pc.ign.com/articles/481/481452p1.html
(859 words)
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